01rust02helio
Helio VR: OpenXR Integration Through wgpu's Vulkan Escape Hatch
How Helio drives an HMD through OpenXR: Vulkan instance and device created through the runtime, dual-pass stereo rendering through existing forward pipelines, asymmetric-FOV camera math with a documented clip-space bug, controller input across four interaction profiles, and a PC mirror blit that shows both eyes side by side.