built for game teams.






How it works
Pulsar Engine connects directly to Studio. There's no clone, no push, no pull — just open a project and start editing with your team.
Connect
Launch Pulsar Engine, enter your server address and credentials. Your workspace list loads instantly.
Collaborate
Every file save is shared in real time. See who's in the same room and what they're editing.
History & sync
Git tracks every change. Branch, merge, or push to an external remote — all without leaving the editor.
Everything your studio needs
Studio isn't just version control. It's a real-time collaboration layer built specifically for game development workflows.
Real-time collaboration
Every edit is shared instantly across your team. No file locks, no merge conflicts — just open a room and work together.
Git-backed storage
Under the hood, everything is stored in git. You get full history, branching, and the option to sync with an external remote whenever you want.
Per-environment rooms
Each branch gets its own live worktree. Multiple team members can edit the same project simultaneously without stepping on each other.
Self-host or cloud
Deploy on your own infrastructure for full control, or let us host it. Either way, your data stays yours.
Enterprise-grade auth
JWT-based authentication with optional SSO/SAML. Role-based access control per workspace.
Web dashboard included
Manage workspaces, browse files, review code, and monitor activity — all from the browser. No client install needed for admins.
Tentative pricing
Pricing is not yet finalized and is subject to change.
Studio Cloud
- Real-time multi-user editing
- Unlimited workspaces
- Pay for what you use — storage & bandwidth
- Git-backed with external remote sync
- Team management dashboard
- Community support
Enterprise
- Self-hosted on your infrastructure
- Unlimited seats & storage
- SSO / SAML / OIDC
- Audit logging
- On-premise, optional git remote sync
- 99.95% SLA
Ready to try it?
Pulsar Studio is available now in early access. Deploy on your own servers or let us handle the infrastructure.